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Table Techniques: Puff-Puff-Pass

The Problem:File under “endless loop”: A character (PC or NPC) wants something from another character, who doesn’t want to give it away. Back and forth they go, request and denial, request and denial,...

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Small Conquers Big: Building your Creative Work 15 Minutes at a Time.

Pressfield’s always got good stuff, but his piece on Thinking in Blocks of Time  really resonates with me and how I’ve been working lately. To expand on this a little, here is something I’ve been...

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Structure First, Story Last.

I’ve been working a lot with how RPG sessions are run and planned.  What’s been bugging me is that it has always seemed difficult to find that right blend of preparation and improv as a GM.  I’ve run...

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Keep Your Marvel Games Flowing with the “Pull List”

Here’s a nifty little technique I like to keep prep light for your Marvel game and give players what they want. At the end of each session, take about 5-15 minutes to create a “pull list” (thanks Cam...

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The Pull List Template

I posted my pull list technique earlier in the week. Brian has his variation of the technique on his site, which you should also check out.  Here is the template I use in a google doc for my Marvel...

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Perpetual Action: A method of running Marvel games.

A style that we’ve settled on for running Marvel games that I’ve found works great in a lot of situations and works without any extra rules or rulings is what I call Perpetual Action. The standard...

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Gameable Culture: Where I’m From

We’ve done a lot of talking about different cultures and diversity this month.  One thing we haven’t discussed though is what does culture mean in a game?  Culture is a context that defines the...

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Gameable Culture: What I am.

Last post we discussed getting culture up front in a game.  We started building a cultural framework.  Before I go further, I want to address some great points that came up from that article. Aren’t...

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New Rules of Fantasy #2: Action, Not Violence

Violence is overrated. Let me tell you something about myself. Since kindergarten I've been obsessed with combat sports of all types. I've consumed probably hundreds of ultra-violent pieces of media,...

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